Editorial Note: And now for something (mostly) different. While I’ve had a few published works dotted around the blog, it occurred to me that I’d not posted a story in full. This here is one I wrote a bit over a year ago (in looking back on it, it’s interesting to me to see the positively visible wisps of Working Through Some Stuff). My style’s evolved since then, but I’ve kept a soft spot for this one. And I hope it inspires a bit of the same fondness in you, dear readers.
A Quick Summary: Michael is an indie game maker who meets a fellow aspiring artist in designer Nolan. The two fall into a business partnership that becomes a romance, though Michael can’t help but find himself uneasy at his the physical changes in his partner or the way she would much he think of her as one of the guys. He becomes fixated on the private sketchbook she spends hours with, wondering if Nolan’s visions for the future will be able to match his own.
He notices her first because she doesn’t want him to. It’s dark, and there’s a pounding in his head and what might be a growing stain on his pants. He scratches at it – definitely a stain, and the question will turn to what it’s made of as soon as the lights stop jittering for more than a minute. His attention wanders back to the girl, something he’s not trying too hard to fight.
She’s not dancing, and there’s something novel about the stillness in the cataclysm of movement all around them. Later on this friends will ask how he knew, how he could’ve spotted the prize under all that illusionist level material, and if he wanted a cut of the bets that’d been traded in exchange for telling them the nasty details.